the shielded coredrop a name here to lay up · −2 cells
your crew — drag a name onto the ice
convoy log
The log is empty. Nothing has happened yet.
games.mino.mobi
OUTBOUND
Europa, twenty-fourth century, the eleventh year of the war for the ocean
underneath. You are running a convoy across the ice.
Drag a name onto the ice to send them out. Drag the cell gauge onto the ice to run them hot and push past. Drag a name into the core to lay up and let them recover.
Everything outside the shielded core sits inside Jupiter's radiation belt.
Two trips out is what a person has in them — the second is the one they do
not come back from. Cells you can take on at every depot.
People you cannot.
The whole route is charted before you roll, and the horizon fogs over where
dead reckoning says you stop. That is the crew's guess, not the
truth — they are usually wrong, and they are never wrong in your favour.
Nothing will warn you. When the run ends you get the whole thing drawn out:
every decision, how many ways there were through it, and the exact crossing
where the last of them closed.
seed —
the route ends
STRANDED
ways through, crossing by crossing
best: 0 depots · this run: —
the seed is in the URL — share it and your friends drive the same route